"* Specification documents: straight from the horse's mouth, these are the actual vendor documents for the file formats described in this book - Microsoft Windows BMP from Microsoft; QuickTime from Apple; OS/2 Presentation MAnager from IBM; SGI Inventory from Silicon Graphics; TIFF from Aldus; TGA from Truevision; and many more. You'll find many lesser-known formats here as well.
* Code examples: written in ANSI c, this code shows you how to read and write graphics files of different types.
* Sample images: pictures of everything from lizards to Mars to Corvettes - in GIF, BMP, TIFF, TGA, and many other formats
* Software: assorted publicly available packages that let you convert, scan, brighten, dither, and otherwise manipulate graphics images. You'll find software for MS-DOS, Windows, OS/2, UNIX, and the Macintosh"